Economy may halt HUB plans

Published: Friday, November 14, 2008 in The Whitworthian.

Major construction projects on Whitworth’s horizon are in danger of being put on hold due to economic considerations, said Brian Benzel, vice president for finance and administration.

“We’re not making delay decisions yet, although it’s highly possible the HUB expansion and Phase II of the science complex may be delayed,” Benzel said in an e-mail interview.

The HUB expansion will add a new area to the dining area, and Phase II of the science complex will include the renovation of the existing center as well as a 16,000-square foot addition.

“We are keying the projects on our ability to finance and start construction on Phase I, the new science building,” Benzel said.

The primary issue is the university’s ability to sell the bonds that will fund the project, Benzel said.

“We are preparing to sell bonds, but won’t make that decision until at least January,” he said.

Dining hall will add 170 new seats, themed eating spaces

Published: Tuesday, October 21, 2008 in The Whitworthian.

Construction on an expansion to the Hixson Union Building’s dining area could begin as early as this summer, said Brian Benzel, vice president for finance and administration.

The current dining hall seats about 350. The new expansion will add about 8,000 square feet, the equivalent of 170 new seats, or roughly 50 percent more available seating.

“The overall budget for the project will be about $5 million,” Benzel said.

The HUB was last remodeled in 1997 when there was a total of 2,043 students, according to the 2005-2010 strategic plan. There are 2,674 students this year, according to the Fall 2008 Tenth Day enrollment report.

Sophomore Tobin Eyestone said the dining area needs to be expanded.

“During peak lunch hours there’s hardly any place to sit, especially if you’re with a group of friends,” Eyestone said.
The expansion will be constructed on the north side of the HUB, extending out from the existing dining area toward Arend Hall.

The expansion will consist of two levels, a ground level and a mezzanine above it, with lots of windows providing natural light.

Steve Thompson, director of capital projects, said the new area will have a different feel to it than the current dining area.

“It won’t just be a big open eating area like the current dining hall,” he said.

The expansion will consist of several themed eating spaces, such as Italian and Mexican food areas, Thompson said.

Although there won’t be any food preparation facilities in the expanded area, the decor and atmosphere will make the new area a unique place to eat.

The current eating and kitchen areas will not be affected by the expansion, Thompson said, adding that students will be able to continue eating in the dining hall while construction is underway.

Sophomore Ryan Gerhard said although the dining hall could use an addition, he is concerned about the financial implications.

“Any improvement they make is cool, as long as it doesn’t cost me any more money,” he said.

The funding for the expansion is coming from the same bond issue that will be used to finance the East Residence Hall and science center projects.

The current economic situation could potentially force a postponement of the construction, Benzel said.

“It depends on when our bonds can get sold,” he said. “The market isn’t affecting us at this point because we’re not ready to sell the bonds yet.”

Benzel said he wants to wait until the market situation improves before selling bonds.

He said he hopes the expansion will be completed by fall 2010.

Act six recruiting effort begins in Spokane region

Published: Tuesday, September 30, 2008 in The Whitworthian.

Act Six is now recruiting applicants from the Spokane area and the first Spokane cadre in fall 2009 will be split between Whitworth and Gonzaga Universities.

“There are a lot of students in the Spokane community that could benefit,” said Tim Herron, Act Six national director.

Founded by Herron in 2002, the program is in its sixth year at Whitworth. The Act Six program draws its name and inspiration from the story of the early church as described in the Bible in Acts 6.

The program encompasses intensive leadership training, a full-ride scholarship and post-graduation community integration, according to the Act Six Web site.

Herron, a former Tacoma math teacher, envisioned the program after watching many of his most promising students drop out of college, according to the Web site.

Whitworth has seen many changes due to the direct influence of Act Six, including the introduction of the Gospel Choir, which was founded by Act Six scholar and 2008 alumna Sha’Nay McQuirter, according to the Spring 2007 issue of Whitworth Today.

The move to Gonzaga is being headed up by Rodney McAuley, Act Six Spokane director, who sees the program as an investment in the Spokane community, according to a July 28 Whitworth press release.

“Even in this supposedly remote corner of the world, the demographics are shifting,” McAuley said in the press release. “Twenty-five percent of the Spokane public schools’ population are students of color, compared with 8 percent in the overall population of the city.”

Raymond Reyes, vice president for intercultural relations at Gonzaga, said he is excited about becoming part of the program.

“It’s a win-win,” Reyes said. “When you have a diverse student body, everybody wins.”

Herron said he is excited about the expansion.

“The first step of the Spokane expansion was the opening of a Spokane branch of the [Northwest Leadership Foundation] downtown,” he said.

Sophomore Yong Kim, an Act Six scholar, is also in favor of the expansion.

“I’m glad that colleges are seeing the value of Act Six,” Kim said.

Eighteen Act Six scholars will enroll at Whitworth and Gonzaga next fall – nine from the Spokane area and nine from the Seattle/Tacoma area. Gonzaga’s first cadre will consist of eight scholars, while Whitworth’s seventh cadre will have 10 scholars.

Bonds, gifts will fund $37 million facility

Published: Saturday, September 27, 2008 in The Whitworthian.

When science students arrive on campus in fall 2010, they will be able to attend class in a brand-new $37 million building, almost half of which will be paid for through gifts.

Fifteen million dollars will be raised through fundraising while the rest will be financed, said Stacey Smith, associate vice president of Institutional Advancement.

“We have experienced a dramatic increase in science majors and our current space does not serve this growth,” Kristi Burns, vice president for Institutional Advancement, said in an e-mail interview.

The Fall 2008 Tenth Day report, showing this fall’s enrollment numbers, had not been released at the time of press.

In addition to a completely new building, the existing Eric Johnston Science Center will be receiving a face-lift and expansion, which will cost $18 million, according to an April 15 article in The Whitworthian.

In April, the Board of Trustees unanimously voted to seek funding for the East Residence Hall and new science center through the sale of bonds, according to an April 22 article in The Whitworthian.

In addition to fundraising $15 million, the university is also seeking federal funding, Smith said.

Although no official campaign has been announced, Institutional Advancement has started fund raising for the science center project, she said.

“Fundraising for large donations is largely done through personal visits,” Smith said. “It’s all relationship based.”
Phone and direct mail fundraising is also utilized, typically for smaller gifts, she said.

“We are committed to securing $15 million in gifts for [the new science building] and an additional $10 million for a wing on [and renovation of] the current science building,” Burns said.

The first phase of fundraising is focused on large gifts from a few people, Burns said. The second phase consists of soliciting smaller gifts from more people.

“[Institutional Advancement] has a major gift fundraising staff,” Burns said.

The biggest target groups for fundraising are alumni, friends of the university, regional corporations and foundations.

“All major regional corporations and foundations who have a budget for gifts like this will be looked at,” Smith said.

The university’s goal is that the $15 million for the new science building will be raised by August 2010, Smith said.

Act Six informational meeting informs, celebrates program success

Published: Saturday, September 27, 2008 in The Whitworthian.

The Act Six informational meeting, intended to educate the campus community about Act Six, was held Sept. 22 in the Hixson Union Building Multipurpose Room.

Sophomore Yong Kim and senior Jeremiah Sataraka, both Act Six scholars, and senior Jeff Upton described the program. Other speakers included Rodney McAuley, Spokane Act Six coordinator and Esther Louie, assistant dean for intercultural student affairs.

“There’s a long history of diversity outreach on our campus,” Louie said.

Act Six is the latest manifestation of Whitworth’s desire to have a ethnically diverse student body, Louie said.

Founded by Act Six national director Tim Herron, the program is in its sixth year at Whitworth. The program encompasses intensive leadership training, a full ride scholarship and post-graduation community integration.

Herron, a former Tacoma math teacher, envisioned the program after watching many of his most promising students drop out of college, according to the national Act Six Web site.

Since the program’s inception, Act Six has expanded to seven colleges in Washington, Oregon, and Tennessee.

Whitworth has seen many changes due to the direct influence of Act Six, including the introduction of the Gospel Choir, which was founded by Act Six scholar and 2008 alumna Sha’Nay McQuirter, according to the Spring 2007 issue of Whitworth Today.

Speakers talked about the success of the program and its impact on Whitworth.

The Act Six program draws its name and inspiration from the story of the early church as described in the Bible in Acts 6. The theme of the story is the need for leaders to be selected and trained to aid the unrepresented.

Through a rigorous application and training regimen that spans several months of the scholars’ last year of high school, the program instructs and inspires the students to be leaders in their communities and forces for positive change, according to the national Act Six Web site.

Class of 2012 checks in with record numbers

Published: Saturday, September 20, 2008 in The Whitworthian.

This year’s freshman class is the largest in Whitworth’s history.

There are 547 freshmen this year, up from 533 last year, said Fred Pfursich, dean of enrollment services.

The university also enrolled more than 80 transfer students — 14.6 percent of the overall new student enrollment.

“Typically, 15 percent of new students each year are transfers,” Pfursich said.

The male-to-female ratio increased from 45-55 percent last year to 47-53 percent this year, he said.

All these numbers equate to roughly a 2.5 percent overall growth in the number of full-time day students — a bit over the university’s stated goal of 2 percent growth each year, according to the 2005-2010 strategic plan.

Whitworth’s ethnic diversity has also risen with the arrival of the new class. Sixteen percent of the new students describe themselves as non-white, compared to 14 percent last year, Pfursich said.

The average incoming GPA of 3.7 is also a new high for Whitworth, Pfursich said.

Current students have noticed the impact of the large freshman class.

“I love them,” junior Richie Ressel said. “It’s cool they wanted to come here, but it’s too bad there’s not enough space for them.”

The freshmen themselves seem to be taking it in stride.
“I just really like it here,” freshman Erick Huntley said. “And I love the Ultimate Frisbee.”

Pfursich said he is optimistic despite the space challenges.

Looking to the future, Pfursich said in order to stay within the university’s goal of two percent growth, the admissions staff is looking to enroll a smaller class next year.

Five reasons Steam on the Mac will change the world

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By now most of you are aware that Steam will soon be getting a bite out of Apple. (Ok so that clever play on words isn’t as brilliant as I was hoping it would be, but let’s just move on.)

A few weeks ago, Valve announced that it would be porting its industry-defining platform to Apple computers. It’s currently in closed beta and scheduled for release on May 12.

I’ve never been a huge fan of Apple computers. In spite of that, I’m betting that Steam on the Mac will be incredibly good for PC gaming, and not just because I’ll finally be able to play Team Fortress 2 with my girlfriend (who, tragically, drank the Steve Jobs Kool-Aid a while ago and hasn’t looked back).

Here’s five reasons I think this development will shake things up for the better.

1 – Open markets improve products
It’s a demonstrated fact: the wider your audience, the greater the competition, and the better the products. While the number of Mac users is still dwarfed by Windows users, the percentage of people of the “gaming generation” using either machine is much more comparable. Making Steam available on the Mac will increase the potential audience for PC developers by a sizable margin, thereby increasing potential profits and thereby increasing product quality.

2 – It could knock PC developers out of console lock-step
One of the great tragedies of our day is console gaming. Now, consoles in and of themselves are ok, I guess. They’re cheap and easy to use and (relatively) easy to develop for. Unfortunately, those attributes have resulted in a console user-base that is much more profitable for developers than the PC user-base.

Developers know that the odds are good they can make more money with a game on the Xbox 360 or PS3 than they can on the PC; so they don’t make the PC version, or they do a crappy port a few months after release. It doesn’t always happen that way, but it happens enough.

Even when a multi-platform release is done well, however, there are other factors to consider. Namely, the fact that PCs are more powerful gaming machines than any of the consoles by a considerable margin. With the right hardware, a PC can run circles around a console with everything from graphics to controls to enemy AI.

But since there isn’t as much money to be made by developing a PC exclusive (and since pirates have effectively scared away many of the devs that did it anyway), they are few and far between.

Steam on the Mac could change this. Macs are powerful machines, even if their interface is a little…meh. Most of them are set up with the capabilities to run games. If Steam catches on, the market will broaden. And, like I said before, so will the potential profits.

Given time and enough customers, it might knock the development cycles out of lock-step. The Xbox developers could go play in their little corner while the devs interested in really pushing virtual boundaries could develop exclusively for PC without having to worry as much about turning profit.

3 – More Steam users means a more powerful Steam
While there are those who fear Steam’s domination of the digital distribution market, I figure that the best product deserves the best rewards. And right now, Steam is the best product. With more customers, it’s only going to get better. That means more games, more sweet features like Steam Cloud, and …

4 – The death of DRM
Since Steam offers several effective anti-piracy technologies, if it becomes the primary way gamers get their products there will be fewer reasons for developers to explore heinous crimes against humanity with DRM schemes.

DRM in some form is a fact of life – but the escalating war between developers and pirates that recently resulted in Ubisoft’s extreme Big Brother scheme needs to end. Steam could be the answer.

5 – Mac users will be less annoying
This one will take time, admittedly. When Mac users get Steam, their first reaction will be to dress in black turtle necks and strut through supermarkets, pouncing on unsuspecting PC users and shouting “What now!?” in their faces. In other words, most of us won’t notice an immediate change in the status quo.

This phase will pass, however. If Steam catches on, Mac computers could become viable gaming platforms. If that happens, people who aren’t arrogant art majors will buy Macs. This will dilute the user-base, making the odds of running into a Mac user with a real personality much higher.

6 – Bonus reason: Microsoft will finally stop making “I’m a PC” ads
I’m not sure how Steam on the Mac connects to this, but I’m desperate enough that I’ll grasp at anything I can. Please, Bill. Please make it stop.

Jerod Jarvis is an independent gaming journalist and founder of Duality Games. He maintains gaming columns for The Washington Times Communities and for The Outpost. When not blogging madly about games, he freelances for the Spokesman-Review in his hometown of Spokane, Washington and attends school at Whitworth University. Check out his presence on Facebook and Twitter to stay up on Duality Games updates and the inside scoop on the gaming news you care about.

Review – Digital: A Love Story

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And you thought you’d seen everything on the internet…

Or maybe you didn’t think that…actually, just thinking about thinking that gives me the shivers. Seeing everything on the internet would imply I would have to browse 4chan, and I place a higher value on my soul than that.

Anyway. Digital: A Love Story is a brilliant little game about … well, it’s hard to explain. You play as yourself, but yourself as if you were living during the dawn of the internet, back in the prehistoric times when the shrill calls of modems could be heard in the dead of night as hackers plied their trade on BBS servers.

It’s a text based game. The interface is a desktop of a retro computer, and you progress by using it. Dial up the local BBS, talk to some of the users, get some tips on how to surf the ‘net, and stumble across true love.

True love is where this game goes beyond clever idea and becomes something truly special. The story is told entirely in text-only direct messages and e-mails, and yet somehow the characters you meet manage to become real. I even found myself becoming emotionally attached to one or two, which surprised me more than anyone. You meet a lonely girl on your local BBS, and before long you find yourself caught up in a scheme that threatens to bring down the entire computing world as we know it (er…knew it).

I won’t give anything away – it’s more than worth playing just for the story. The game lasts anywhere between three and five hours, depending on how clever you are.

There are a few content concerns – in the true spirit of online message boards, there are some innuendos tossed around, along with a few f-bombs and other assorted words of unfortunate nature.

Design wise, there are a few places where the game leaves you without much guidance. I had to resort to forum-diving at least once to find something I’d been missing in order to progress.

None of that takes away from how sweet and memorable this game is, however. Soft eight-bit music and pixelated screen take you on a retro adventure that is easy to get immersed in and hard to shake off once the credits roll.

Best of all, it’s free and runs on Windows, Mac and Linux. Check it out here.

Jerod Jarvis is an independent gaming journalist and founder of Duality Games. He maintains gaming columns for The Washington Times Communities and for The Outpost. When not blogging madly about games, he freelances for the Spokesman-Review in his hometown of Spokane, Washington and attends school at Whitworth University. Check out his presence on Facebook and Twitter to stay up on Duality Games updates and the inside scoop on the gaming news you care about.

Gamers’ top questions answered

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Here’s an interesting piece submitted to me by a rep from Ask.com. There are quite clearly an inordinate number of noobs out there asking questions, so I’ve decided to run this as my small way of battling ignorance on the interwebz.

Any questions missed? Leave them in a comment and the 24/7 All-Knowing God-Like Duality Question-Answering Team will get right on it.

Top Video Game Questions Asked on Ask.com

1.  When did Pokemon Silver Soul come out?

March 14, or according to a recent poll of 5th graders, “what took ya so long?”

2. Who invented video games?

Willy Higginbotham is considered by many to be the first real video game designer, but Ralph Baer came up with the idea of playing games on TV sets in 1951.  That said, any dude named Higginbotham has our vote.

3. How are video games made?

After deciding on a basic game concept, writers and artists work on a storyboard, designers create the characters and the environment and programming code is written.

4. When does HALO: Reach come out?

Halo: Reach is scheduled to be released on September 24, 2010.  Schedule your vacation now.

5. What was the first video game ever?

“Tennis for Two,” a 2-D tennis game created by nuclear physicist William Higinbotham at Brookhaven National Laboratory, is thought to have been the first video game ever.   We’re betting he took really long lunch breaks.

6. How much does a video game designer make?

On average, video game designers can make anywhere from $30,000 to $100,000 a year – we’re guessing there’s probably a big discrepancy for the folks behind God of War and the folks behind Rogue Warrior.

7. How do I become a video game tester?

To become a video game tester you should make contacts with game developers, explain your level of gaming experience, send your resume to developers in your area and search for jobs using the keywords “quality assurance.”

8. What is the hardest song on Guitar Hero?

“Through the Fire and Flames”, by Dragonforce, is considered by many to be the hardest Guitar Hero song  – word on the street is that you have to grow a mullet, burn five guitar picks and watch The Wizard of Oz backwards with a candle burning to complete it.

9. Where is the whip in The Legend of Zelda Spirit Tracks?

In “The Legend of Zelda: Spirit Tracks,” Link obtains the Whip within the Ocean Temple.

Source:  Ask.com

Jerod Jarvis is an independent gaming journalist and founder of Duality Games. He maintains gaming columns for The Washington Times Communities and for The Outpost. When not blogging madly about games, he freelances for the Spokesman-Review in his hometown of Spokane, Washington and attends school at Whitworth University. Check out his presence on Facebook and Twitter to stay up on Duality Games updates and the inside scoop on the gaming news you care about.

OPINION: Obama places politics over science with repeal of embryonic stem cell research ban

Originally published on the Whitworthian.com 4.5.09

It truly is a fascinating time to be alive in our nation, particularly for those of voting age. Rarely in the history of our nation have two sides become so deeply polarized. Right vs. Left has become the new North vs. South – it has left the arena of rival ideologies for the battlefield of unyielding dogma.

While the vote-hungry are taking advantage of this new era, there are large groups of innocent people who are being caught in the cross-fire of politics. Christians are the villainous right. Traditional families are the roadblocks of progress. Unborn children are nuisances in the way of personal liberty. And a great many others.

But the latest casualty to politics is surprising, particularly considering where the fatal shot came from. Newly joined to the ranks of the fallen is science, that great method of research and discovery.

President Obama recently lifted the ban on embryonic stem cell research, a ban that President Bush put in place in 2001. Ironically, he claimed to be endorsing science while he instead endorsed his political safety and the destruction of human embryos.

Some background. Most people have heard of stem cell research. It has long been hailed as the medical miracle of our times. Stem cells are essential biological blank slates, the building blocks of life. Depending upon the instructions given to it, a stem cell can grow into virtually any other kind of cell in the body. The potential benefits of harnessing this quality of stem cells are enormous, and the list of diseases and disorders that stem cells could cure is long.

It is, however, an issue that has divided not only the scientific community, but also the nation. The essential problem that many see with embryonic stem cell research is that harvesting those stem cells requires the destruction of their source – a human embryo. A great many Americans, myself included, see this as an unconscionable action. As Horton the Elephant said, a person’s a person, no matter how small.

However, in recent years it has been discovered that adult stem cells can be used in similar ways to embryonic stem cells. There are a few different ways of getting them, and many different bodily sources (fat, the umbilical cord, bone marrow, nasal tissue, and several others). But the bottom line is, these sources don’t require the destruction of an embryo, and thus erase the controversy from the issue.

Since the discovery of adult stem cells, potential cures have been discovered for over 70 human disorders, including HIV, diabetes and leukemia, and there have been several recorded successful human cures using adult stem cells.

Embryonic stem cells, on the other hand, have yet to cure anyone of anything. Researchers have yet to discover a treatment using embryonic stem cells that is even viable for testing in humans, and while there have been many “breakthroughs” over the years from successful animal tests, little or nothing has come of these in terms of saving or improving human lives.

In addition to this, embryonic stem cells have been found problematic in other ways, sometimes developing mutations and producing tumors.

So the question is this: why would Obama sign an order the allows federal funding (translated: your tax dollars) to pay for research that has provided no results and that a huge percentage the country has a moral problem with?

There don’t seem to be any good answers. Part of it is apparently that it looks good on the news. The truth is that most people aren’t educated enough in the issue to truly know what the implications of either side are. So when CNN or Fox News runs a splash screen that President Obama has lifted a ban on science put in place by President Bush, all he gets is applause and higher approval ratings, while the minority of those who know the facts behind the facade aren’t as universally positive about it.

Now, certainly President Obama isn’t the only one to play at politics, so don’t think I’m singling him out. But the fact remains, this decision is a tragic display of misplaced priorities.

Even if you’ve educated yourself in the matter and fall into the camp of those who have no moral problem with embryonic stem cell research, should the government really be forcing the other half of the nation who doesn’t agree to pay for it?

Especially when there is such a promising and successful alternative readily available, why are tax dollars being funneled into a project that is so fraught with moral controversy? How can this decision result in anything other than more division in our nation?

It’s not only a fascinating time to be alive in our nation; it is also a sad time.  When true scientific progress is ignored while a concept that is morally divisive and has produced no results is lifted up, it’s a sad day.

One has to wonder what exactly is driving decisions like this, because it certainly isn’t science, and it certainly isn’t the kind of change we need.


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